Quantcast
Channel: Unity order issue with TilemapRenderer.Render - Game Development Stack Exchange
Browsing all 3 articles
Browse latest View live

Answer by Павле tego nie używaj for Unity order issue with...

Solution: create a SpriteAtlas and put your tree sprites into it. The tiles will technically become part of one spritesheet, so they will be drawn during the same Draw Dynamic event.(If you want to see...

View Article



Answer by Tushar Chawla for Unity order issue with TilemapRenderer.Render

I found a solution to this problem. I don't know if you are using a sprite sheet for the trees or not. If not then create a sprite sheet with all your trees in that. Link these sprites from the sheet...

View Article

Image may be NSFW.
Clik here to view.

Unity order issue with TilemapRenderer.Render

I'm using unity, with 2D Tilemaps (I'm doing something like an RPG)I want to have a Tile which should be rendered with a random sprite.When I use a tile like a tree that is bigger than the tile size...

View Article
Browsing all 3 articles
Browse latest View live


Latest Images